Former BioWare employees respond to EA's recent suggestion that Dragon Age: The Veilguard would be more successful as a ...
In a lot of ways, The Veilguard feels like a soft reboot for the series: Fewer returning characters than in Dragon Age 2 or Inquisition, minimal choices carried over, and a fresh cast in a new corner ...
The Veilguard’s overall performance leaves something to be desired but it still makes for a good game for those unfamiliar ...
What are the best mods in Dragon Age The Veilguard? Whether you’re plagued by performance issues or struggling to see through the bloom, mod creators are already turning their hand to improve ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – and despite favorable reviews from critics, EA states that the game ...
The Veilguard is a true Dragon Age saga, full of exciting action and fully-realized companions who fight beside you as you explore new places within the world of Thedas.
Correction: EA’s press release about its Q3 FY25 results states that Dragon Age: The Veilguard “engaged approximately 1.5 million players during the quarter,” but did not state how many ...
ORIGINAL STORY 1.45pm UK: Corinne Busche, who served as game director of Dragon Age: The Veilguard since February 2022, is departing BioWare. Whispers of her exit began circulating online last ...
Dragon Age: The Veilguard had a difficult at launch, between harsh user reviews akin to review bombing and concerns from longtime franchise fans about changes to the look and lore. While some ...
Yesterday, EA CEO Andrew Wilson made some remarks about why Dragon Age: The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team ...
GameSpot may get a commission from retail offers. EA has announced that Dragon Age: The Veilguard and EA Sports FC 25 underperformed its expectations. EA confirmed the underperformance of the RPG ...
Dragon Age: The Veilguard missed sales projections by 50% EA CEO believes it would have done better as a live service game Wilson suggested games need shared world features for broad appeal.